Soda Can
Soda Can

Everyone needs a break

Tommy, CJ, and Niko finally clock out. Even legends need a smoke break.

Social Media

Context

Every character has a life between missions

A short social experiment in nostalgia and stillness. Three of gaming's most iconic characters - always running, always fighting, always on a mission - just sitting down and taking a break. No action, no objective, no waypoint. Just a moment. The kind of content that works on social because it taps into something everyone who's ever played these games already feels.

More Works

More Works

FAQ

01

Is this actually AI or do you use real cameras and actors?

02

How is the quality different from what I can do in-house with AI tools?

03

What do you actually need from us to get started?

04

How long does it take to deliver?

05

Can we request changes or does the concept get locked early?

06

Do the AI avatars look real enough to actually use in ads?

07

We've worked with production agencies before. How is this different?

08

What if we want something that isn't in your packages?

Is this actually AI or do you use real cameras and actors?

How is the quality different from what I can do in-house with AI tools?

What do you actually need from us to get started?

How long does it take to deliver?

Can we request changes or does the concept get locked early?

Do the AI avatars look real enough to actually use in ads?

We've worked with production agencies before. How is this different?

What if we want something that isn't in your packages?